Package org.cyclops.cyclopscore.helper
Interface IFluidHelpersNeoForge
- All Known Implementing Classes:
FluidHelpersNeoForge
public interface IFluidHelpersNeoForge
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Method Summary
Modifier and TypeMethodDescriptionbooleancanExtract(net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> fluidHandler) If something can be extracted from the given handler.booleancanInsert(net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> fluidHandler, net.neoforged.neoforge.fluids.FluidStack fluidStack) If at least a part of the given fluid stack can be inserted into the given handler.net.neoforged.neoforge.fluids.FluidStackcopy(net.neoforged.neoforge.fluids.FluidStack fluidStack) Copy the given fluid stacknet.neoforged.neoforge.fluids.FluidStackextractFromInventory(int amount, net.minecraft.world.item.ItemStack blacklistedStack, net.minecraft.world.level.material.Fluid fluidWhitelist, net.minecraft.world.entity.player.Player player, net.neoforged.neoforge.transfer.transaction.Transaction transaction) Extract the given fluid amount from any item inside the player's inventory.net.neoforged.neoforge.fluids.FluidStackextractFromItemOrInventory(int amount, net.minecraft.world.item.ItemStack itemStack, net.minecraft.world.entity.player.Player player, net.neoforged.neoforge.transfer.transaction.Transaction transaction) Extract the given fluid amount from the given item, or from the player's inventory if that fails.intgetAmount(net.neoforged.neoforge.fluids.FluidStack fluidStack) Get the fluid amount of the given stack in a safe manner.intlonggetCapacity(net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> fluidHandler) Get the capacity of a fluid handler.net.neoforged.neoforge.fluids.FluidStackgetFluid(net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> fluidHandler) Get the fluid contained in a fluid handler.getFluidHandlerItemCapacity(net.neoforged.neoforge.transfer.access.ItemAccess itemAccess) booleanhasFluid(net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> fluidHandler) Check if the fluid handler is not empty.net.neoforged.neoforge.fluids.FluidStackmove(net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> source, net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> destination, int maxAmount, @Nullable net.minecraft.world.entity.player.Player player, boolean emptySound, boolean simulate) Move fluids from the given source and destination.net.neoforged.neoforge.fluids.FluidStackplaceOrPickUpFluid(net.minecraft.world.entity.player.Player player, net.minecraft.world.InteractionHand hand, net.minecraft.world.level.Level world, net.minecraft.core.BlockPos blockPos, net.minecraft.core.Direction side) Try placing or picking up fluids from the held item.
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Method Details
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getBucketVolume
int getBucketVolume() -
getAmount
int getAmount(net.neoforged.neoforge.fluids.FluidStack fluidStack) Get the fluid amount of the given stack in a safe manner.- Parameters:
fluidStack- The fluid stack- Returns:
- The fluid amount.
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copy
net.neoforged.neoforge.fluids.FluidStack copy(net.neoforged.neoforge.fluids.FluidStack fluidStack) Copy the given fluid stack- Parameters:
fluidStack- The fluid stack to copy.- Returns:
- A copy of the fluid stack.
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getFluid
net.neoforged.neoforge.fluids.FluidStack getFluid(@Nullable net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> fluidHandler) Get the fluid contained in a fluid handler.- Parameters:
fluidHandler- The fluid handler.- Returns:
- The fluid.
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hasFluid
boolean hasFluid(@Nullable net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> fluidHandler) Check if the fluid handler is not empty.- Parameters:
fluidHandler- The fluid handler.- Returns:
- If it is not empty.
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getCapacity
long getCapacity(@Nullable net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> fluidHandler) Get the capacity of a fluid handler.- Parameters:
fluidHandler- The fluid handler.- Returns:
- The capacity.
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getFluidHandlerItemCapacity
Optional<IFluidHandlerCapacity> getFluidHandlerItemCapacity(net.neoforged.neoforge.transfer.access.ItemAccess itemAccess) - Parameters:
itemAccess- The item access- Returns:
- The item capacity fluid handler.
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extractFromInventory
net.neoforged.neoforge.fluids.FluidStack extractFromInventory(int amount, @Nullable net.minecraft.world.item.ItemStack blacklistedStack, @Nullable net.minecraft.world.level.material.Fluid fluidWhitelist, net.minecraft.world.entity.player.Player player, net.neoforged.neoforge.transfer.transaction.Transaction transaction) Extract the given fluid amount from any item inside the player's inventory.- Parameters:
amount- A fluid amount to extract.blacklistedStack- The itemstack to skip. Useful if this is the stack that you are inserting to.fluidWhitelist- A fluid to transfer, can be null to allow any fluid to be transferred.player- The player to scan the inventory from.transaction- The transaction.- Returns:
- The extracted fluidstack.
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extractFromItemOrInventory
net.neoforged.neoforge.fluids.FluidStack extractFromItemOrInventory(int amount, net.minecraft.world.item.ItemStack itemStack, @Nullable net.minecraft.world.entity.player.Player player, net.neoforged.neoforge.transfer.transaction.Transaction transaction) Extract the given fluid amount from the given item, or from the player's inventory if that fails.- Parameters:
amount- A fluid amount to extract.itemStack- The item to extract from first.player- The player to scan the inventory from.transaction- The transaction.- Returns:
- The extracted fluidstack.
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placeOrPickUpFluid
net.neoforged.neoforge.fluids.FluidStack placeOrPickUpFluid(net.minecraft.world.entity.player.Player player, net.minecraft.world.InteractionHand hand, net.minecraft.world.level.Level world, net.minecraft.core.BlockPos blockPos, net.minecraft.core.Direction side) Try placing or picking up fluids from the held item. This can be called inItem.use(net.minecraft.world.level.Level, net.minecraft.world.entity.player.Player, net.minecraft.world.InteractionHand).- Parameters:
player- The active player.hand- The active hand.world- The world.blockPos- The target position.side- The target side.- Returns:
- The moved fluid.
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canExtract
boolean canExtract(net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> fluidHandler) If something can be extracted from the given handler.- Parameters:
fluidHandler- A fluid handler.- Returns:
- If something can be extracted.
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canInsert
boolean canInsert(net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> fluidHandler, net.neoforged.neoforge.fluids.FluidStack fluidStack) If at least a part of the given fluid stack can be inserted into the given handler.- Parameters:
fluidHandler- A fluid handler.fluidStack- A fluid stack.- Returns:
- If insertion is possible.
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move
net.neoforged.neoforge.fluids.FluidStack move(net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> source, net.neoforged.neoforge.transfer.ResourceHandler<net.neoforged.neoforge.transfer.fluid.FluidResource> destination, int maxAmount, @Nullable @Nullable net.minecraft.world.entity.player.Player player, boolean emptySound, boolean simulate) Move fluids from the given source and destination. If player is not null, a sound will be played.- Parameters:
source- A source handler.destination- A destination handler.maxAmount- The maximum amount to move.player- A player to play a sound for.emptySound- If the empty sound should be played, or otherwise the fill sound.simulate- If the movement must be simulated.- Returns:
- The moved fluid.
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