java.lang.Object
net.minecraft.world.phys.shapes.EntityCollisionContext
org.cyclops.integrateddynamics.block.shapes.CollisionContextBlockSupport
- All Implemented Interfaces:
net.minecraft.world.phys.shapes.CollisionContext
public class CollisionContextBlockSupport
extends net.minecraft.world.phys.shapes.EntityCollisionContext
A collision context that is used to indicate that we're checking for block support,
e.g. when checking if a lever can be attached to a part.
-
Field Summary 
Fields inherited from class net.minecraft.world.phys.shapes.EntityCollisionContext 
EMPTY
-
Constructor Summary 
Constructors
-
Method Summary 
Methods inherited from class net.minecraft.world.phys.shapes.EntityCollisionContext 
canStandOnFluid, getCollisionShape, getEntity, isAbove, isDescending, isHoldingItem
Methods inherited from class java.lang.Object 
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
Constructor Details 
-
CollisionContextBlockSupport 
public CollisionContextBlockSupport()