Class CollisionContextBlockSupport

java.lang.Object
net.minecraft.world.phys.shapes.EntityCollisionContext
org.cyclops.integrateddynamics.block.shapes.CollisionContextBlockSupport
All Implemented Interfaces:
net.minecraft.world.phys.shapes.CollisionContext

public class CollisionContextBlockSupport extends net.minecraft.world.phys.shapes.EntityCollisionContext
A collision context that is used to indicate that we're checking for block support, e.g. when checking if a lever can be attached to a part.
  • Nested Class Summary

    Nested classes/interfaces inherited from class net.minecraft.world.phys.shapes.EntityCollisionContext

    net.minecraft.world.phys.shapes.EntityCollisionContext.Empty
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Methods inherited from class net.minecraft.world.phys.shapes.EntityCollisionContext

    alwaysCollideWithFluid, canStandOnFluid, getCollisionShape, getEntity, isAbove, isDescending, isHoldingItem, isPlacement

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • CollisionContextBlockSupport

      public CollisionContextBlockSupport()