Class VoxelShapeComponentsFactory
java.lang.Object
org.cyclops.integrateddynamics.core.block.VoxelShapeComponentsFactory
Allows
VoxelShapeComponents
instances to be created
based on a set of registered handlers that can create components
under given circumstances.-
Nested Class Summary
-
Constructor Summary
ConstructorDescription -
Method Summary
Modifier and TypeMethodDescriptionvoid
createShape
(net.minecraft.world.level.block.state.BlockState blockState, net.minecraft.world.level.BlockGetter world, net.minecraft.core.BlockPos blockPos, net.minecraft.world.phys.shapes.CollisionContext selectionContext)
-
Constructor Details
-
VoxelShapeComponentsFactory
-
-
Method Details
-
addHandler
-
createShape
public VoxelShapeComponents createShape(net.minecraft.world.level.block.state.BlockState blockState, net.minecraft.world.level.BlockGetter world, net.minecraft.core.BlockPos blockPos, net.minecraft.world.phys.shapes.CollisionContext selectionContext)
-